Notes on Semaphores
Using a semaphore to access a shared resource does not increase interrupt latency. If an ISR or the current task makes a higher priority task ready-to-run while accessing shared data, the higher priority task executes immediately.
An application may have as many semaphores as required to protect a variety of different resources. For example, one semaphore may be used to access a shared display, another to access a shared printer, another for shared data structures, and another to protect a pool of buffers, etc. However, it is preferable to use semaphores to protect access to I/O devices rather than memory locations.
Semaphores are often overused. The use of a semaphore to access a simple shared variable is overkill in most situations. The overhead involved in acquiring and releasing the semaphore consumes valuable CPU time. You can perform the job more efficiently by disabling and enabling interrupts, however there is an indirect cost to disabling interrupts: even higher priority tasks that do not share the specific resource are blocked from using the CPU. Suppose, for instance, that two tasks share a 32-bit integer variable. The first task increments the variable, while the second task clears it. When considering how long a processor takes to perform either operation, it is easy to see that a semaphore is not required to gain exclusive access to the variable. Each task simply needs to disable interrupts before performing its operation on the variable and enable interrupts when the operation is complete. A semaphore should be used if the variable is a floating-point variable and the microprocessor does not support hardware floating-point operations. In this case, the time involved in processing the floating-point variable may affect interrupt latency if interrupts are disabled.
Semaphores are subject to a serious problem in real-time systems called priority inversion, which is described in Priority Inversions.