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Set a socket to accept incoming connections. The socket must already be bound to a local address. If successful, incoming TCP connection requests addressed to the socket’s local address will be queued until accepted by the socket (see function NetSock_Accept()).

Files

net_sock.h/net_sock.c
net_bsd.h/net_bsd.c

Prototypes

 

Arguments

sock_id

This is the socket ID returned by NetSock_Open()/socket() when the socket was created.

sock_q_size

Maximum number of new connections allowed to be waiting. In other words, this argument specifies the maximum queue length of pending connections while the listening socket is busy servicing the current request.

p_err

Pointer to variable that will receive the return error code from this function:

NET_SOCK_ERR_NONE
NET_SOCK_ERR_NOT_USED
NET_SOCK_ERR_CLOSED
NET_SOCK_ERR_INVALID_SOCK
NET_SOCK_ERR_INVALID_FAMILY
NET_SOCK_ERR_INVALID_PROTOCOL
NET_SOCK_ERR_INVALID_TYPE
NET_SOCK_ERR_INVALID_STATE
NET_SOCK_ERR_INVALID_OP
NET_SOCK_ERR_CONN_FAIL
NET_CONN_ERR_NOT_USED
NET_CONN_ERR_INVALID_CONN
NET_INIT_ERR_NOT_COMPLETED
NET_ERR_FAULT_LOCK_ACQUIRE

Returned Value

NET_SOCK_BSD_ERR_NONE/0, if successful;

NET_SOCK_BSD_ERR_LISTEN/-1, otherwise.

Required Configuration

Available only if NET_TCP_CFG_EN is enabled (see section TCP Layer Configuration).

Notes / Warnings

None.

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