Set a socket to accept incoming connections. The socket must already be bound to a local address. If successful, incoming TCP connection requests addressed to the socket’s local address will be queued until accepted by the socket (see function NetSock_Accept()).
Files
net_sock.h/net_sock.c
net_bsd.h/net_bsd.c
Prototypes
Code Block |
---|
NET_SOCK_RTN_CODE NetSock_Listen(NET_SOCK_ID sock_id,
NET_SOCK_Q_SIZE sock_q_size,
NET_ERR *p_err);
int listen(int sock_id,
int sock_q_size); |
Arguments
sock_id
This is the socket ID returned by NetSock_Open()/socket()
when the socket was created.
...
NET_SOCK_ERR_NONE
NET_SOCK_ERR_NOT_USED
NET_SOCK_ERR_CLOSED
NET_SOCK_ERR_INVALID_SOCK
NET_SOCK_ERR_INVALID_FAMILY
NET_SOCK_ERR_INVALID_PROTOCOL
NET_SOCK_ERR_INVALID_TYPE
NET_SOCK_ERR_INVALID_STATE
NET_SOCK_ERR_INVALID_OP
NET_SOCK_ERR_CONN_FAIL
NET_CONN_ERR_NOT_USED
NET_CONN_ERR_INVALID_CONN
NET_INIT_ERR_NOT_COMPLETED
NET_ERR_FAULT_LOCK_ACQUIRE
Returned Value
NET_SOCK_BSD_ERR_NONE/0
, if successful;
NET_SOCK_BSD_ERR_LISTEN/-1
, otherwise.
Required Configuration
Available only if NET_TCP_CFG_EN
is enabled (see section TCP Layer Configuration).
Notes / Warnings
None.